On the Subject of The Dealmaker

Capitalism rules the world, and apparently this bomb too?

The module has two buttons as shown in the image to the right.

Press the “DEAL!” button if the current deal is good. If the deal is not good then a strike will be recorded.

The other button will make the module look for a new deal. If the presented deal was good, this will record a strike and also incur a considerable delay.

How to identify good deals:

  1. A deal consists of the following things:
    1. The kind of deal, either BUY or SELL.
    2. A number representing the quantity.
    3. A unit, listed in the table of units below.
    4. The value of what is being traded, from the table below.
    5. The amount of money for which the item is exchanged.
    6. And lastly, the currency that is used, listed in the table below.
  2. Once you have obtained the values, find out if accepting the deal would turn a profit. To do this, consider whether you are buying / selling an item for more or less than its actual value.

Additional notes:

They say that the best deals get made at the end. Deals fetched in the last minute of the countdown timer are on average more favorable.

Conversion tables

Use these to obtain the numbers mentioned on page 1.

Weight units Converted Amounts Converted
1 gram 0.001 1
1 esterling 0.001415 Full hand 5
1 pennyweight 0.00155517384 Dozen 12
1 kilogram 1 Score 20
1 stoneweight 6.35029318 Great hundred,
Small gross
120
1 Babylonian talent 30.2 Gross 144
1 hundredweight 50 Great gross 1728

Item Value (EUR) Currency Converted to EUR
Shilling 0.06 SEK 0.09
Wood 0.5 NOK 0.10
Iron 0.7 DKK 0.13
Steel 0.8 PLN 0.23
Can of worms 1.8 PEN 0.27
Copper 3.2 WST 0.34
Coin 9.4 BYN 0.43
Cat 10.4 AUD 0.61
Fake gold ingot with copper core 12.8 CAD 0.67
Fluffy alpaca 20.5 CHF 0.89
Abort button 26 USD 0.89
Empty bomb case 35 EUR 1
Old phone 48 IMP 1.11
Hypercube 64.7 GBP 1.12